Resident Evil 4 Remake Hands-On Preview: Tension Amplified

Resident Evil 4 is one of the greatest games ever made, but I don’t have to tell you that. I don’t have to remind you that it changed the landscape of third-person action games, or that it single-handedly redefined the entire Resident Evil franchise, as well as the survival-horror genre (for better and worse). But still, those facts cannot be understated, especially when talking about its upcoming remake.

When Capcom officially announced it was remaking Resident Evil 4, I was apprehensive. The original Resident Evil 4 is not without its blemishes–it is, after all, a 17-year-old game. But tank controls and Ashley Graham aside, my apprehension was largely tied to whether Capcom could capture the spirit of the original.

Now that I’ve played 30 minutes of Resident Evil 4 Remake, I can say that most of my concerns have been washed away. While brief, my time with the demo showed me that this could be the Resident Evil 4 Remake fans want, but not the one they’re expecting. And this approach can be illustrated by a single choice Capcom has made involving a dog–you know the one.

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